Interaction Designer
An Interaction Design student at Sheridan College, turning ideas into working prototypes that put people first.
I iterate fast — research, sketch, prototype, test, refine. Every version teaches something the last one didn’t.
Clarity over decoration. I keep what’s real and let function shape form. If it doesn’t serve the user, it goes.
Building a practice where design, code, and craft meet — making digital tools that feel honest and last.