Read what each project does, then open the page.
Music Composition & Arrangement
Composition · Arrangement
Original Music — Composition & Arrangement
As Antirender, I compose and arrange original tracks from scratch in Logic Pro. The workflow covers the full creative process: writing chord progressions and melodies, then layering and structuring instruments — pads, arpeggios, bass, keys, leads — into a finished arrangement. 36 original tracks across 7 self-released albums, published on Spotify and all major streaming platforms.
Decision Tools / Everyday Products
Decision Tools / Everyday Products
QuickPick
A lightweight random-decision tool that helps you pick between meals, drinks, desserts, and entertainment when you can’t decide.
All versions (3)
Smart Sleep Tracker
A daily tool built around sleep management — helping you figure out better sleep/wake times, track sleep debt, analyze your chronotype, and prepare for sleep.
UX Interaction
UX Interaction
Green Sheridan Garden Club Website Design
A responsive website designed for a virtual gardening community, focused on making content structure, navigation paths, and page hierarchy clear.
All versions (7)
- V1 — 1A / Website Documentation Site map, personas, content analysis, and user flow.
- V2 — 1B / Wireframe Version 1 Initial information hierarchy and navigation paths.
- V3 — 1B / Wireframe Version 2 Refined page organization and content distribution.
- V4 — 1B / Wireframe Version 3 Complete wireframe with structural precision.
- V5 — 2 / Finished Website Version 1 Fuller content and visual language.
- V6 — 2 / Finished Website Version 2 Refined content, visuals, and interaction details.
- V7 — 2 / Final Version Fully integrated content, layout, and visual presentation.
Visual System / Typography
Visual System / Typography
P1 — Letterform Construction, Classification and Use
A web project exploring letterform construction, paragraph typesetting, and type classification logic.
P2 — Grid Layout Exercises
Typography centered on packaging text and layout hierarchy, built around grid systems and bilingual content organization.
P3 — Typography on the Web
Translates typographer and designer research into a web experience. Combines designer research, typeface analysis, and front-end implementation.
Game Prototypes
Visual Novel · Simulation · Educational
Visual Novel — WebGAL
A series of interactive visual novel prototypes built with the WebGAL engine. Multiple iterations explore narrative branching, visual presentation, and Chinese localisation.
All versions (4)
Fast Breeder Reactor Simulator
An interactive management simulation where you control a nuclear reactor — adjusting breeding rate, coolant levels, fuel input, and time scale while responding to random events to prevent meltdown. Real-time Chart.js visualisation.
Hand Surgery Quiz Portal
An educational quiz / assessment tool about hand surgery. Features dark/light mode, custom typography, and responsive layout.
Power Consumption Calculator
A utility website for measuring and calculating power consumption of devices — explore concepts, estimate energy usage, and project costs.
Data Transparency
Privacy, Permissions / Data Transparency
Weather Advisor
Weather, Real Feel / Human-Centered Data
Interactive Prototype — Media, Motion & the Body
Copper Tape · p5.js · Makey Makey · WebGL
Media, Motion & the Body
A three-module exploration: P1 uses copper tape and LEDs to prototype wearable and non-wearable circuits; P2 collects sounds and builds p5.js visualisations culminating in an interactive audio header; P3 combines Makey Makey, touch-sensors, and WebGL to create a drum machine played with bare hands.
All modules (3) + live versions
- P1 — Circuits & FormstormingCopper tape, LED stickers, conductive materials.
- P2 — Sound & VisualisationSound library, 25 p5.js visualisations, Rainbow Bloom header.
- P3 — Touch-to-DigitalMakey Makey, 50 p5.js experiments, WebGL drum machine.
Physical Computing — Comfort Lamp
Arduino · DHT11 · 3D Printing · ProtoPie
Comfort Lamp — Sensor-Driven Ambient Object
A three-module Physical Computing project: from first Arduino blink to a finished ambient lamp housed inside a 3D-printed architectural scene. Temperature, humidity, and light data map to tiered colour states (BLUE → GREEN → YELLOW → RED); a latching touch switch gives physical on/off, and a ProtoPie mobile UI replaces the LCD for richer feedback.
All modules (3)
- P1 — Exploration & ConceptArduino basics, TouchDesigner, WGSN research, HMI statements.
- P2 — Sensor Build & PrototypeDHT11 circuit, tiered LED colours, LCD readout, guerrilla prototyping.
- P3 — 3D Housing & Final3D-printed enclosure, light sensor, touch switch, ProtoPie integration.